Creative Designer & Videomaker

3D Graphic

Slide_3D

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3D Graphic is one of my first passion and I started it around 2000. I studied as modeller and usually I use ray tracing engine for 3D render and I have many experience in photorealistic render for architecture and organic.

I started to work with 3D Studio software and since 2014 I started a new experience with Blender too. I really like 3D Graphic because it can put reality and imagination together and I think images can explain better than words.

Below some examples about my works and desrictiption about software used. Firt of all a video created for an international contest for “Stop Hunger”.

C9_cell

Realizated for Mikkron srl (company for iPhone and Galaxy cover personalization, licensed by Disney). Software used: 3DS MAX with Mental-Ray engine render.

GSIII_Totale

Realizated for Mikkron srl (company for iPhone and Galaxy cover personalization, licensed by Disney). Software used: 3DS MAX with Mental-Ray engine render.

IP5_C8_Confezionamento

Realizated for Mikkron srl (company for iPhone and Galaxy cover personalization, licensed by Disney). Software used: 3DS MAX with Mental-Ray engine render.

MikkronDualSimcard_packaging

Realizated for Mikkron srl (company for iPhone and Galaxy cover personalization, licensed by Disney). Software used: 3DS MAX with Mental-Ray engine render.

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Example of realistic arcitecture of intern design. Software used: 3DS MAX with Mental-Ray engine render.

WIP_FirstKid_Improv03_Blender

Organic modelling: male human character. Software used: Blender.

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Organic modelling: robotic character. Metallic materials creatione and rendering. Software used: Blender.

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Organic modelling: robotic character. Metallic materials creatione and rendering. Software used: Blender. Detail.

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